Class Goals
before after
---- ----
1 | 5 | Goal 0: articulate VR visualization software tool goals, requirements, and capabilities
1 | 4 | Goal 1: construct meaningful evaluation strategies for software libraries, frameworks, and applications
2 | 4 | Goal 2: execute tool evaluation strategies
1 | 5 | Goal 3: build visualization software packages
4 | 5 | Goal 4: comparatively analyze software tools based on evaluation
1 | 5 | Goal 5: be familiar with a number of VR software tools and hardware
4 | 5 | Goal 6: think critically about software
2 | 4 | Goal 7: communicate ideas more clearly
Project 1 Proposal <HERE>
Presentation for Project 1 Proposal <HERE>
End Presentation for Project 1 <HERE>
Project 2 Proposal <HERE>
Presentation for Project 2 Proposal <HERE>
Project 2 Progress Presentation <HERE>
Poster <HERE>
In-class Activity Doc <HERE>
In-class Activity Wiki Entry <HERE>
Public Demo <HERE>
CONTRIBUTION 1 [Updated Nanome's landing, install, and features pages] <Landing Page> <Install Page> <Features Page>
CONTRIBUTION 2 [A Detailed Report Evaluating Nanome using 4 Different Methods] <HERE>
CONTRIBUTION 3 [Systematic Review of VR Applications in Pandemic Prevention and Prepardness] <HERE>
CONTRIBUTION 4 [Systematic Review of VR Applications during the SARS-COVID-19 Pandemic] <HERE>
CONTRIBUTION 5 [Nanome & COVID-19 Exploration Activity] <HERE>
CONTRIBUTION 6 [Project 02 In-Class Activity: AAC Handout] <HERE>
CONTRIBUTION 7 [Evaluating Traditional vs VR AAC tools, Findings from In-class Activity] <HERE>
CONTRIBUTION 8 [Updated and edited Gravity Sketch's Landing Page (install, features, landing page, and collaborations)] <HERE>
CONTRIBUTION 9 [Final Public Demo] <HERE>
CONTRIBUTION 10 [Text-to-Speech and Lip Synching] <HERE>
CONTRIBUTION 10 [Ten Principles of Disability Justice by Sins Invalid] <HERE>
CONTRIBUTION 11 [VR IN VISUAL ARTS] <HERE>
CONTRIBUTION 12 [ Systematic Review of Virtual Reality Applications in Disability Justice] <HERE>
Total: 147
30/01/23 - 3 Hours
Read the following:
Kitson A, Prpa M and Riecke BE (2018) Immersive Interactive Technologies for Positive Change: A Scoping Review and Design Considerations.
Riva G, Baños RM, Botella C, Mantovani F and Gaggioli A (2016) Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change
Turner WA, Casey LM. Outcomes associated with virtual reality in psychological interventions: where are we now? Clin Psychol Rev. 2014 Dec;34(8):634-44. doi: 10.1016/j.cpr.2014.10.003. Epub 2014 Oct 18. PMID: 25455627.
01/02/23 - 4 Hours
HW02 (Previous Projects, Hardware & Software, Potential Projects)
Class Goals
Class prep
04/02/23 - 4 Hours
Virtual Desktop, Stream VR & Google Earth Setup
Screenshots from google earth VR (Home - Mieh w Mieh, Fox Point & College Hill)
Video - Trip from Jerusalem, Palestine to Sidon, Lebanon
Tried the rollercoasters
06/02/23 - 4 Hours
Installed DinoVR on Paperspace virtual machine
Read the following:
Asadzadeh A, Samad-Soltani T, Rezaei-Hachesu P. Applications of virtual and augmented reality in infectious disease epidemics with a focus on the COVID-19 outbreak. Inform Med Unlocked. 2021;24:100579. doi: 10.1016/j.imu.2021.100579. Epub 2021 Apr 27. PMID: 33937503; PMCID: PMC8076725.
(2020). An immersive journey to the molecular structure of SARS-CoV-2: Virtual reality in COVID-19. Computational and Structural Biotechnology Journal, 18, 2621-2628. https://doi.org/10.1016/j.csbj.2020.09.018
12/02/23 - 6 Hours
Project one proposal, including motivation, in-class activity, evaluation & timeline
research on Nanome and background information needed for the project
14/02/23 - 3 Hours
practice presentation
Project #1 Milestone #1
16/02/23 - 2 Hours
journal tidying up
journal evaluation - HERE
Milestone #2
16/02/23 - 5 hours
A biochemistry refresher: protease, active sites, identifying the SARS molecule and its main protease
Literature review
23/02/23 - 4 hours
evaluation form <HERE>
evaluating collaboration
started working on the in-class activity
Personal exploration of Nanome
28/02/23 - 4 hours
finalize in-class activity prep
finalize evaluation methods and questions
prep for class
02/03/23 - 5 hours
in-class activity
class prep
Synthesis outcomes from in-class activity and evaluation from <data can be found here>
Personal evaluation activity
07/03/23 - 5 hours
What more can we learn about COVID-19 and similar virus ?
interesting applications in Nanome
comparable software
09/03/23 - 4 hours
VR applications in pandemic prevention and preparedness
VR and molecular visualizations
lots of research
class prep
13/03/23 - 5 hours
finalzing all wiki contributions
journal
class prep
presentation prep
15/03/23 - 6 Hours
Project one presentation
Journal
Self Evaluation
contributions review
20/03/23 - 6 Hours
7 scenarios for visualization evaluation
Project 02 - Topic and Research <here>
Final Project ppt - final update
journal
updated wiki links
04/04/2023 - 4 Hours
Explored applications of VR in communication and disability studies
project 02 proposal and initial idea
Confirmed technical feasibility (forced to pivot away from original suggestion)
Identified potential concrete wiki contributions
06/04/2023 - 3 Hours
Considered Evaluation Techniques and Ethical Considerations around the intersection of disability studies and its related VR applications
Identified opportunities for collaboration for in class activity
Started reimagining the in-class activity and required software and materials
11/04/2023 - 4 Hours
Start local setup and development for the communication board part of the in-class activity and explored ways of visualizing such complex boards in immersive environments
explored the question of how to best convey experiences of verbal impairment in virtual reality
13/04/2023 - 7 Hours
Identified a list of potential drawing/design apps as well as tested some of them
started drafting a table of features for each software
project 02 progress presentation
18/04/2023 - 6 Hours
compare and contrast different drawing/design apps
finalize the choice of software: Gravity SKetch
Finalize collaboration features (Theoretically)
other forms of disability and their related VR apps and experiences
Start looking at features/applications of VR relevant to the field of disability
20/04/2023 - 4 Hours
identified ways to link 2D medium (communication board) with 3D immersive environment (Gravity Sketch)
Finalize handout for in-class activity
send instruction for in-class activity and what to download
25/04/2023 - 5 Hours
Finalize and test in-class activity
Finalize evaluation forms and questions
searched for open-source applications relevant to AAC
27/04/2023 - 5 Hours
in-class activity
general accessibility concerns
What makes a good communication board?
02/05/2023 - 5 Hours
In-class activity
start synthesizing evaluation from the first part of the in-class activity
edited the second part of the in-class activity according to the feedback
started exploring speech simulation, text-to-speech-to visualizations and lip-synching applications, and VR projects
finished lingering in-class activities (for other peers)
project 02 final presentation
04/04/2023 - 7 Hours
started working on wiki deliverables (systematic reviews and overall research)
thinking about how to integrate 10 principles of disability justice into my own work and evaluation techniques
finalize collecting data from in-class activity
evaluation synthesis and report
project 02 final presentation
flash talks
09/05/2023 - 4 Hours
presentation
final poster draft
finalize in-class ac
16/05/2023 - 10 Hours
produce a final draft of the following:
poster (reflecting on the whole semester)
flash talk and slides
final project 02 synthesis
public demo handout and instructions
finalize wiki contributions:
Speech simulation, lip-synching, and speech to graphics
in-class activity handout, findings, data, and final report
10 principles of disability justice
systematic reviews
updates relevant software and hardware
journal update + review
course evaluation
17/05/2023 - 4 Hours
printing ://
exhibition
good bye ;)od
19/05/2023 -2 Hours
linking data from in-class activity