In early 2025, Meta began allowing developers to access the camera feed from the Meta quest. This page is meant to give a quick overview of how to get started with accessing the passthrough cameras (webcam texture).
Using this video tutorial and examples from Meta provided the best overview of how to get set up with the webcam texture for passthrough camera access, using the Meta examples, and starting a project from scratch.
How to get started with camera access for Meta Quest 3 on Unity 6 - This video goes through both setting up the examples from the Oculus repository, as well as starting a project from scratch and adding the passthrough capabilities to it.
How to get started with camera access for Meta Quest 3 on Unity 6
From following this tutorial, you can create a cube that uses the passthrough camera's texture: