By : José Guallpa, Spring 2025
Virtual Reality (VR) is revolutionizing the field of sports science by providing immersive and interactive environments for training, rehabilitation, biomechanics analysis, and performance optimization. By simulating real-world scenarios, VR allows athletes, coaches, and researchers to analyze movement, enhance cognitive skills, and develop injury prevention strategies with unprecedented precision. Whether through motion tracking, real-time biofeedback, or immersive training simulations, VR offers a new dimension to sports science.
This wiki page explores the current applications of VR in sports science, its benefits for athletes and sports professionals, and the potential future developments in this field.
“Virtual training, real effects: a narrative review on sports training in virtual reality” Frontiers in Psychology, 2023. https://www.frontiersin.org/journals/psychology/articles/10.3389/fpsyg.2023.1240790/full.
This narrative review examines intervention studies utilizing VR in sports contexts, providing insights into the potential benefits of VR technology for enhancing sports performance.
The Role of Virtual Reality in the Management of Football Injuries
https://pmc.ncbi.nlm.nih.gov/articles/PMC11205647/. This study explores how VR technology is utilized in the sports industry to examine athletes’ technical movements, detect biomechanical risk factors associated with injuries, and create safe therapeutic environments for post-injury recovery.
NFL ookie quarterback Jayden Daniels has leveraged VR technology to enhance his performance, reportedly breaking records by training with immersive simulations at 1.75x speed. This accelerated virtual practice has sharpened his ability to make split-second decisions on the field. Having integrated VR training into his routine since his senior year at LSU, Daniels even made it a requirement for any team drafting him.