Particle-based Airflow Simulation
This project investigates the overall user experience of viewing airflow simulation in a XR setting with VR controllers as input method. It also evaluates the effectiveness of the different visual styles in presenting the 3D data.
Deliverables
Report of the effectiveness of the visual styles in the simulation
Tutorial of applying Lattice Boltzmann Methods for simulation
Tutorial of WebGL shaders
Topics of Interest
Applying Lattice Boltzmann Methods for simulation
Effectiveness of visual style in data visualization
Data
None (produced by the simulation).
Class Activity
View simulation with a laptop (baseline)
View simulation with Quest 3 in VR in style #1, 2, 3... (to be determined)
Milestones
4/01: Finalize project idea and libraries to be used
4/03: Research on LBM (Lattice Boltzmann Methods)
4/08: Start working on demo
4/10: Continue working on demo
4/15: Finish in-class activity feedback form
4/17: In-class activity
4/22: Improve demo based on feedback
4/24: Start working on Wiki deliverables
4/30: Finish all Wiki deliverables
5/01: Finish poster
Resources