Robert Koch, May 2022
Networked A-Frame is one of the most straightforward ways to implement simultaneous multi-user functionality in an A-Frame WebVR project. Networked A-Frame represents different users with preset avatars (see image to the left), but these avatars can be adjusted after implementing multi-user functionality.
The GitHub repo for Networked A-Frame can be found here:
To skip the setup tutorial and begin with your own Networked A-Frame project, you can use this link to remix the base scene (provided by networked-aframe on GitHub):
This will create a new Glitch project, which is one of the easiest platforms to host a Networked A-Frame project on.
All of the below examples are created by the networked-aframe team. See more examples at this link.
The best way to familiarize yourself with the different components and functionalities of Networked A-Frame is to follow the "Getting Started" tutorial, which can be found here (written by @HaydenLee37):
Note that Networked A-Frame is currently build on A-Frame version 1.3.0, which limits compatibility if you want to apply Networked A-Frame to an existing project that does not use a recent version of A-Frame.