NVIDIA VRWorks is a suite of APIs and libraries designed specifically to enhance VR experiences. Parts of VRWorks are integrated into engines such as Unreal Engine 4 and Unity.



Quadro Maxwell or GeForce GTX 900 series or newer to use Multi-Resolution Shading (MRS)

Quadro Pascal or GeForce GTX 1000 series or newer to use Single-Pass-Stereo (SPS) and Lens-Matched-Shading (LMS)

SLI setup to use VR SLI

Latest NVIDIA driver

Operating system

Windows 7 SP1, Windows 8.1 or later, Windows 10

Development Environment

Visual Studio 2015 redistributable

Unity 2017.4.1 or newer

NVIDIA VRWorks Unity plugin


The VRWorks SDK can be downloaded standalone from NVIDIA's download center.

Unity Installation

The VRWorks Plugin can also be used for Unity.

To enable VRWorks in your projects you need to:

  • Import VRWorks package from the asset store

  • In VR projects select "Single pass stereo" option in Player Settings

  • Use forward rendering

Loudon Cohen

Feature Evaluation