NVIDIA VRWorks is a suite of APIs and libraries designed specifically to enhance VR experiences. Parts of VRWorks are integrated into engines such as Unreal Engine 4 and Unity.
Quadro Maxwell or GeForce GTX 900 series or newer to use Multi-Resolution Shading (MRS)
Quadro Pascal or GeForce GTX 1000 series or newer to use Single-Pass-Stereo (SPS) and Lens-Matched-Shading (LMS)
Latest NVIDIA driver
Windows 7 SP1, Windows 8.1 or later, Windows 10
Visual Studio 2015 redistributable
The VRWorks SDK can be downloaded standalone from NVIDIA's download center.
The VRWorks Plugin can also be used for Unity.
To enable VRWorks in your projects you need to:
Import VRWorks package from the asset store
In VR projects select "Single pass stereo" option in Player Settings
Use forward rendering