Written by: Ellie Na (2026)
Open Unity and create 3D universal default project
Switch Platform to Android
Intall Unity OpenXR Meta in package manger
2. Go project settings > XR Plug-in Management > Enable openXR & Meta Quest feature group for both PC and Android tabs
3. Go to OpenXR (subtab under XR plugin management) > Enable interaction profiles like below for both PC and Android tab
* In my case, I ran into some red issues, but it at least turned yellow when I went 'Player' tab and set minimum API level to level 32 (was 25 before)
4. In Assets > Settings > Select Mobile_RPAsset > Make sure the the two things: (1) HDR Procision is 64 Bits, (2) 'Alpha Processing' is checked
5. Drag the mobile_RPAsset from the asset panel and replace with them
6. In hierarchy panel, remove 'main camera' and create XR > XR Origin. Then you should be able to find the 'main camera' inside the toggle. And make sure you have the same settings like below.
5. Test in your VR headset!