Project 1 Proposal - Link to subpage
Presentation for Project 1 Proposal - Link to PowerPoint
Project 1 update slides - Link to PowerPoint
End Presentation for Project 1 - Link to PowerPoint
Project 1 In-class Activity - takeaways are recorded on this subpage and the in-class activity instructions are located here
Project 2 Proposal - Link to subpage
Project 2 Proposal Presentation - Linked here
Project 2 Update Slides - Link to PowerPoint
End presentation / poster for Project 2 - Link to poster
Link to flash talk presentation - Link to PowerPoint
Project 2 In-class Activity - I used this subpage: Link to instructions/overview subpage; findings are recorded on this subpage and takeaways are recorded on this subpage
Final Poster - Link to final poster
CONTRIBUTION 1: On the course homepage, there is not a clear and immediate understanding of what the wiki is and what the class does. I think splitting the introductory paragraph into two "What is the wiki?" and "What is this class?" sections will help readers quickly identify and understand the most important information. Course Homepage
CONTRIBUTION 2: Under the Virtualitics page, I added screenshots to the Desktop and Quest Setup subpages.
CONTRIBUTION 3: Under the Virtualitics page, I created a subpage for using VR for Virtualitics via Virtual Desktop and SteamVR.
CONTRIBUTION 4: Under the Virtualitics page, I created a subpage for Virtualitics Research: Women in the Olympics to document takeaways from my research.
CONTRIBUTION 5: Under the Virtualitics Research: Women in the Olympics page, I created a subpage for Women in the Olympics Research Questions Visualizations to add Oculus Quest 2 screenshots for each research question detailed in Virtualitics Research: Women in the Olympics
CONTRIBUTION 6: Under VR Modeling Software, I created a subpage to detail my GrabCAD experience because GrabCAD is a highly popular engineering source for models, and I wanted to share what I found helpful and ultimately not helping when using it for VR research.
CONTRIBUTION 7: Under VR Visualization Software, I created a subpage on Steam Apps for Data Visualization to document VR data visualization apps that have more inclusive accessibility because they are readily available on Steam. I wanted to start a page where wiki users could add additional and new apps.
CONTRIBUTION 8: Under VR Visualization Software, I created a subpage for Immersion Analytics. It provides an overview of the software and links to the installation and setup page for more details.
CONTRIBUTION 9: Under the Immersion Analytics page, I created a subpage for Immersion Analytics Installation and Setup. It provides a step-by-step instructions and photos to walk wiki users through the process.
CONTRIBUTION 10: Under the Immersion Analytics page, I created a subpage for Immersion Analytics Research on Women in the Olympics. It provides an overview of the research topic, instructions on how to view and actively engage with the research (it was the wiki page for my in-class activity), a video showcase of the research, and links takeaways from the research and in-class activity.
CONTRIBUTION 11: Under the Immersion Analytics Research on Women in the Olympics page, I created a subpage for Women in the Olympics: Medal Dispersion that documented my research findings through classmates' takeaways and visualization screenshots of how medal dispersion differed across sports, NOCs, and identified by year.
CONTRIBUTION 12: Under the Immersion Analytics page, I created a subpage for Takeaways on Immersion Analytics Research that notes general performance takeaways, thoughts for future research, a Collaborative Data Analysis (CDA from the Seven Scenarios Paper) on Immersion Analytics using class input, and a summary of plus suggestions for Immersion Analytic's collaboration features.
CONTRIBUTION 13: On the Comparison - DataViz VR, Immersion Analytics and Virtualitics wiki page, I added an update reflecting my experience with both Virutalitics and Immersion Analytics. I included comparison points and updates on features for collaboration and data representation such as licensing access, virtual room creation, and ease of using a bar chart versus scatterplot.
Journal activities are explicitly and clearly related to course deliverables
4 - the content is appropriate and helpful to the wiki's development; perhaps making the activity descriptions more concise may make it more clear and easy to read
deliverables are described and attributed in wiki
5 - changes to the wiki are hyperlinked and described clearly
report states total amount of time
5 - yes time is accurate as of timestamp last update
total time is appropriate
4 - time logged seems appropriate and comfortable but not exceeding expectations
Journal activities are explicitly and clearly related to course deliverables
5 - Yes, activities are brief and explicit. The activities are related to the course deliverables
Deliverables are described and attributed in wiki
4 - Deliverables are described in the wiki. The student has also described some potential in-person activities.
report states total amount of time
5 - Yes
total time is appropriate
5 - Yes
Key for each criterion:
5 == exceeds expectations
4 == meets expectations
3 == mostly solid with some gaps
2 == shows some progress
1 == some attempt
0 == not found
Total: 154.75 hours (last updated 5/16/22)
1/27/22 - 30 minutes
created journal page
set up slack and introduced myself
started reading course website
1/28/22 - 2.5 hours
read course homepage
Thought about potential changes to the wiki
10 minute changes
On the course homepage, there is not a clear and immediate understanding of what the wiki is and what the class does. I think splitting the introductory paragraph into two "What is the wiki?" and "What is this class?" sections will help readers quickly identify and understand the most important information.
I completed this change
In the "Ideas for Course Activities" page, it mentions to go to the Course Archives. The Course Archives is not a main tab, so providing a hyperlink would be helpful.
The Project Ideas page has a lot of information, and it can be hard to digest. I would recommend using bold and underlining key words. To bulk up this potential change, I would add contact information for people who pursued these project ideas in the past.
1 hour changes
For the scientific data page, there is no way to tell which is the best or most helpful. I think we should add a poll and live survey results section at the bottom that reveals which people recommend. We could also add a reviews section to this where people make notes about what they thought of the dataset and the best approaches to apply the data.
10 hour changes
The Project Ideas page feels daunting, overwhelming, and slightly inaccessible if you don't have a strong scientific research background. I would recommend adding project videos to showcase the themes through a more audio/visual approach.
On the "Collaborative VR Resources" page, it would be helpful to see how to apply the research papers to a project. I recommend adding hyperlinks to past or current projects that incorporate or are inspired by the articles. This change would require time to characterize projects by the research papers and identify whether the research paper application is clear.
listened to 30 minutes of Let's Talk Oculus podcast, specifically listened to learn about VR games and sport applications in the episodes "Ranking the Walkabout Mini Golf Courses & Looking Ahead to 2022 - LTO 29" and "Our VR Games of the Year - LTO 28"
1/29/22 - 1 hour
Brainstormed potential changes to the wiki
1 hour changes
already detailed above
Under the Student Research Page and the subpage of VR@Brown 2021, there is a list of "Project and Class Ideas pitched by respondents." For someone looking to select a topic, this list was super helpful, but I wasn't sure what projects had already been explored. It would be really helpful to have sub notes about which have been done at Brown, which have been pursued at other institutions, and which do not have many (if any) developments.
While there are references to how VR is applicable is many fields, there aren't any references to Brown professors doing research in various fields. I think a section with hyperlinks to various professors or labs looking at VR would be very helpful in identifying places for expert advice and additional research support.
10 hour changes
already detailed above
already detailed above
Under the "Applications of VR" tab, we could add another tab for Government VR uses. Agencies, such as Veteran Affairs, have been supporting and funding the use of VR. I think we should look into specific applications and document them in a similar format to the "VR in Medicine" Page.
2/1/22 - 1 hour
pieces of software
AmirA/AVISO
Unity
Virtualitics
D6 VR
ParaView
2/2/22 - 2 hour
project ideas
use 3D imaging the zoom in and explore CLARITY and brain imagining data for the Human Connectome Project
identify data relationships and prediction results for injury prevention data from ROTC patients
breakdown and visually present barriers to women in sports data
identify data relationships and prediction results for Olympic data over 120 years
female participation; issues with research that VR would help with "As can be seen, it is effective in the way that it shows the dramatic changes in female participation by showing four Olympics in each of the charts. However, its drawback is obvious: the number of Olympic Games that are able to be displayed is extremely limited. It is impossible to show the information of all the Olympics in the past 120 years using this method." (https://olymvis.hongtaoh.com/paper/)
set up oculus
2/3/22 - 1 hour 15 minutes
bought virtual box and created account on Paperspace
listened to 45 minutes of Everything VR & AR podcast. I listened to the episode "Looking forward to 2022 with Tyler Gates and Sophia Moshasha", which discussed how the Metaverse is positively growing, being popularized, and enveloping VR into the larger area of immersive technology. There was this awesome line about how the stark difference in the Matrix movie between reality and virtual reality no longer has to be the case.
project idea
overlay food and nutrition data onto kitchen scenes to offer food scientists an applicable way to combine food into healthy and nutritious rich approaches
Google Earth VR screenshots (see below)
2/4/22 - 30 minutes
finished setting up Paperspace and Steam and SteamVR after getting a virtual desktop from Ross
2/5/22 - 1 hour
for project idea of presenting barriers to women in sports
three things I will do during the project
gather all of the statistics into a giant list
visually categorize the data in software
create a visual art gallery (picture book) of the different information that gives people space to discuss and annotate the findings with others who are also looking at the data
one class activity for the project
find and highlight the most concerning statistic
potential deliverables
add an example application to VR Art Gallery Zone (VRZone) page
make sure reviews of Virtualitics are appropriate and reflect my experience
for project idea of Olympic data from past 120 years
three things I will do during the project
identify main questions to generate analysis on
use Virtualitics to compute statistics and takeaway analysis for main questions
create a visual art gallery for all Olympic years data to present the massive amount of data
one class activity for the project
split into groups and have each group explore a different hallway of the virtual museum
potential deliverables
add an example application to VR Art Gallery Zone (VRZone) page
make sure reviews of Virtualitics are appropriate and reflect my experience
software evaluation metrics
range of CS background needed to perform create satisfactory work product (0 - have never taken a CS class before, 5 - has completed a full CS intro series, 8 - has a CS degree, 10 - is a professional programmer)
2/7/22 - 2 hours 30 minutes
for project idea of using US Department of Agriculture food data when selecting combinations of foods for new FDA research
three things we will do during the project
gain access and download/upload data to ThingLink software
make a refrigerator of foods or make a 3D grocery store and add hotspots to item
link nutrition data and current research information to each hotspot, so researchers can see which areas of the store are most highly researched and which combinations of foods would be the best to focus upcoming research on
one class activity for the project
explore the supermarket and at the end, discuss the engagement metrics ThingLink gathered to see which products caught ppl's eye the most
potential deliverables
identify a new VR software to visually present a combination of images and written information (more information heavy than VRZone)
software evaluation metrics
how easy is it for people to find the data (0-10 scale)
how easy is it for people to read or compute analysis of the data
can people communicate within the software or outside as a follow-up to the software
worked on installing dinoVR
additional potential software/data
software: ThingLink (https://www.thinglink.com/)
data: FoodData Central (https://fdc.nal.usda.gov/)
2/9/2022 - 3 hours
narrowed down project ideas; researched the Olympic data idea to ensure that it would be a successful project
created project 1 initial plan
read https://olymvis.hongtaoh.com/paper/ and made notes on how to build upon and differ in an improved way
2/12/2022 - 1.5 hours
Project Evaluation
The proposed project clearly identifies deliverable additions to our VR Software Wiki
5 - strongly agree; adds to Virtualitics page with the new application example and updates any existing commentary on Virtualitics
The proposed project involves collaboration in VR
5 - strongly agree; the class activity and resulting special exhibit is heavily focused on collaboration and discussion around the dataset
The proposed project involves large scientific data visualization along the lines of the "Scientific Data" wiki page and identifies the specific data type and software that it will use
5 - strongly agree; 120 years of Olympic data; Virtualitics
The proposed project has a realistic schedule with explicit and measurable milestones at least each week and mostly every class
5 - strongly agree
The proposed project includes an in-class activity
5 - strongly agree (actually needed to update my schedule and insert in-class activity in it)
The proposed project has resources available with sufficient documentation
5 - strongly agree; many Virtualitics videos
came up with questions for Kristi Potter
2/13/2022 - 2.5 hours
created project presentation
requested Virtualitics software
watched Virtualitics instructional videos
https://www.youtube.com/watch?v=jnnfaRMcCWA
good idea to put country into color
we can also look at growth rate on a map!
put date on Mapping -> Refine -> Playback symbol
2/15/2022 - 1 hour
looked into other visualization softwares
reached out to D6 VR to get a demo
Journal Self-Evaluation
Journal activities are explicitly and clearly related to course deliverables
4 - I completed all of the required journal items and when I respond to criteria, I make sure to copy the items, so that I respond to each one. I didn't say 5 because I have not actively added many components to the other pages in the wiki (I completed the required 10 minute fix, but I haven't pursued the other items I noted).
deliverables are described and attributed in wiki
5 - deliverables are tracked in an organized manner with an outline format so that the deliverables are easily identified but sufficient details and links are provided. If details are helpful but lengthy (such as the initial project plan), then I link to a subpage.
report states total amount of time
5 - report states total amount of time each day and (on the top of the page) the total accumulated time
total time is appropriate
5 - there is 4-5 hours logged for each class due date interval
2/16/22 - 3 hours
fixed the format of my journal by creating a subpage for my finalized project 1 proposal presentation
added in its designated place at the top of this page my links to my project 1 proposal and its presentation
followed up with D6 VR to get a status update
reached out to Immersion Analytics for access
modified project plan to complete the in-class activity earlier in the semester
updated the motivation section and the deliverables in my finalized project plan
reached out to Virtualitics again through phone and email to get access (finally heard back from them)
2/18/22 - 4 hours
downloaded and set up Virtualitics
researched and explored Virtualitics for how to use dataset in the various plot options
explored how various data columns appeared with Color By, Group By, filters
tried to get the 3D Map to work
tried to find and watch youtube videos on Virtualitics applications / walkthroughs
tried to think about rearranging / satisfying project goals given the software
started making graphs on Virtualitics on my computer
2/19/22 - 2 hours
continued making graphs on Virtualitics
started to document my Virtualitics experience on page in the wiki
2/20/22 - 3 hours
realized that overheating issues and potential future testing for the class activity might be better if I save the project progress on Virtualitics app housed in department computer via Paperspace --> downloaded and set up Virtualitics on remote machine
recreated and saved previous graphs on remote machine
2/21/22 - 2 hours
brainstormed for how to and began to create graphs to analyze each country individually
2/22/22 - 1 hour
created individual country graphs
2/23/22 - 2 hours
drafted this Project 1 Analysis subpage
finalized research questions
outlined class activity
made notes about my Virtualitics experience
organized graphs into folders according to graph topics/questions
2/26/22 - 2 1/2 hours
re-did Google VR class activity and posted photos in my journal under 2/3/22
explored how to add multiple viewers of the project files from my Virtualitics account
actually created subpage for Project 1 Analysis
created progress update powerpoint
2/28/22 - 30 minutes
updated timeline to reflect hw for my class activity
completed download and setup steps for Beatrice's class activity
3/1/22 - 4 hours
ran through entire in-class activity
re-created graphs that I needed and didn't have exactly correct
created more user-friendly folder structure and added folder to Google Drive
documented download instruction on this subpage
conducted research and worked through multiple attempts at downloading the VR app and using it with the correct sequence of steps to allow Virtual desktop, the Oculus app, the Virtualitics desktop app, and the Google Drive folder of Virtualitics projects to work
was eventually successful
3/2/22 - 2 hours
worked through several trial runs of using the Oculus with Virtualitics
realized that multiple users cannot be on the desktop application at once, so had to figure out an alternative class activity plan centered using only my computer
3/3/22 - 2 hours
finalized and wrote up structure for in-class activity
documented the best approach for a collaborative activity in Virtualitics when struggling with a lack of licenses as well as the best practices for using the glitchy Oculus app
went through class activity practice run
3/5/22 - 1 hour
reflected on class activity and why it felt disorganized (wifi wasn't working and Paperspace machine was malfunctioning, so I wasn't able to get through the entire study)
organized notes from class activity
planned a modified version of my original class activity to continue gathering data from classmates after class (I reached out to classmates to gather interest)
3/7/22 - 1 hour
prepped for Lucia's class activity
practiced how I was going to run my modified class activity for Jakobi and Mandy
3/8/22 - 30 minutes
ran modified class activity for Jakobi
3/10/22 - 5 hours
prepped for Tongyu and Mandy's in-class activity
faced many issues with creating the developer account
ran modified class activity for Mandy
compiled notes from my modified class activity on my Project 1 Analysis page
3/11/22 - 4 hours
updated Virtualitics Desktop and Quest setup subpages
added screenshots (had to edit my screenshots to block out any personal information since the wiki is public -- this editing took time)
created a subpage under the Virtualitics page for Virtual Desktop and SteamVR setup
added wiki contributions to my journal
planned how I could transfer information from my journal subpages into wiki locations that are more permanent and prominently integrated in the organizational structure
3/12/22 - 4 hours
added subpage under the Virtualitics page to document my Women in the Olympics research in a more easily found wiki location
edited and organized my research and class activity findings into a presentable format on the above Women in the Olympics research subpage
added and organized Oculus Quest 2 screenshots for each research question in the Women in the Olympics Research Questions Visualization subpage I created
3/14/22 - 1 hour
in-class activity setup
3/15/22 - 1.5 hours
worked on final presentation powerpoint for Project 1
3/16/22 - 3.5 hours
finished final presentation for Project 1
brainstormed and researched VR software and data for project 2
TechViz, Virtalis, GrabCAD
new Virtualitics AI platform
AI datasets
SOCR data — Heights and Weights Dataset:
Credit Card Fraud Detection Dataset
both have links that can be found at https://pub.towardsai.net/best-datasets-for-machine-learning-data-science-computer-vision-nlp-ai-c9541058cf4f
talked to student in the engineering department to learn more about CAD models
3/17/22 - 1 hour
read Seven Scenarios paper
3/20/22 - 2 hours
re-read and annotated the Seven Scenarios paper
created page in the wiki to record the main takeaways from the Seven Scenarios paper
3/21/22 - 2 hours
finished editing the wiki page for main takeaways from the Seven Scenarios paper
created and completed subpage for my Project 2 Plan
3/22/22 - 2 hours
Evaluation of my Project 2 Plan
The proposed project clearly identifies deliverable additions to our VR Software Wiki
5 - explicitly mentions the creation of subpages in the wiki
The proposed project involves collaboration in VR
4 - both visualization softwares I am considering for my project mention collaboration on their websites, but I know that the reality of successfully running a collaborative activity can be more complicated and error-prone than the software companies promote.
The proposed project involves large scientific data visualization along the lines of the "Scientific Data" wiki page and identifies the specific data type and software that it will use
5 - identifies two potential softwares to use depending on which replies back to my access request and identifies a large database of CAD models (GrabCAD) that are the scientific data
The proposed project has a realistic schedule with explicit and measurable milestones at least each week and mostly every class
5 - every milestone date has been completed with the intended milestone
The proposed project includes an in-class activity
5 - detailed my class activity on the project plan and noted when I was going to complete it in the milestone section
The proposed project has resources available with sufficient documentation
5 - TechViz XL has a blog and an extensive section on their website documenting their features; Virtalis has a section on their website devoted to resources (including blogs, webinars, case studies, videos, and support)
created project 2 presentation - linked here
3/24/22 - 1 hour 30 minutes
organized class feedback in my notes regarding project 2 and brainstormed how to incorporate the suggestions
researched VR Sketch
4/4/22 - 4 hours
requested access to TechViz XL and Virtalis for until mid-May and to allow collaboration capabilities for the whole class
conducted some research into SentioVR (in the wiki and online) to check if it would also serve as a good comparison software with DinoVR, VR Sketch, TechVizXL, and Virtalis
researched CAD models on GrabCAD and created this wiki subpage to document my experience and takeaways
looked into Virtualitics new AI platform
worked on installation process for in-class activities
4/5/2022 - 5 hours
set up developer mode
re-installed SideQuest and re-learned how to sideload apps into the Oculus
completed Part 1 of Aakansha's in-class activity
posted screenshots to the class board because it wouldn't upload during class due to wifi issues
looked into additional VR data visualization software
read through this comparison chart and thought of project idea for using Immersion Analytics
reached back out to D6 customer outreach team to discuss their beta trial
they haven't released beta platform yet, but would be willing to give me an early, free 7-day version
watched and explored YouTube videos to find additional VR software
created this wiki subpage to document Steam data visualization applications
met with David to discuss Project 2 ideas
researched A-frame and joined the class's A-frame Slack channel
4/7/22 - 1.5 hours
created wiki subpage for my finalized project 2 plan
download and installation process for pre-class activities
4/8/22 - 1 hour
downloaded Immersion Analytics
had some access, login, and navigation issues, but after emailing my contact (Bob Levy) at Immersion Analytics, I was able to easily download the zip folder for my Paperspace desktop
4/9/22 - 1 hour
uploaded into Immersion Analytics, the athlete_event csv from my Project 1
played around with different graph options to try to replicate my Project 1 Virtualitics graphs
4/11/22 - 30 min
emailed Bob Levy (Immersion Analytics contact person) for how to access the supplemental demos
scheduled a meeting with Bob Levy for help getting the best visualization of the csv
updated journal with my class activity link and updated hours
4/12/22 - 3 hours
met with Bob Levy from Immersion Analytics
he showed me different examples of data visualization from Immersion Analytics basic software and also from using their Python extension
walked me through how to best represent the data as text/integers
explained the benefits of Immersion Analytics
discussed each of the scatterplot visual features and recommended how to apply them to the Olympic data (we did an example together)
he walked me through the collaboration features and we did an example group room together to make sure that it worked
he gave me instructions on how to set it up for the in-class activity
he give me trouble-shooting advice for if in the future I'm facing lag in the desktop display or the VR is glitching
most of it focused on reducing the number of rows in the csv
tried to modified and filter the csv in Google Sheets
when I filter and then make it into a csv, the result includes the filtered-out rows
tried to figure out what filters I needed for the number of rows to be less than 10,000 (performance limit for using Immersion Analytics on Oculus Quest 2)
this also involved considering what sub-research questions I could ask such that it made sense for me to divide the csv
4/13/22 - 3 hours
had to figure out how to use Brown's Excel access
this involved using the Brown VPN and figuring out how to upload the original csv
how to save the Excel to a csv
I first tried to upload it as an Excel file to Google Drive, open it in Google Sheet, and then download it as a csv
I then realized how to save as a csv on my personal computer
I had to figure out how to save as a csv a version with only the visible filtered row
I thought I had created two csv files that satisfied the performance limitation criteria, but when I went to test them, they were still too large
4/14/22 - 1 hour
created a correctly filtered csv file for the date period of 1900 - 1964 with only the 15 NOCs and filtered to F
uploaded this to Google Drive
4/15/22 - 3 hours
created the remaining csv files with the above filters but for 1968-1994, 1996-2008, and 2010-2016
uploaded them to Google Drive
played around with the 1800-1964 csv on Immersion Analytics to see how I could represent the filtered data and which setups were most visually prominent
identified medal research question
4/17/22 - 5 hours
drew a graph that I wanted to use to answer my research question and then created it in Immersion Analytics for each csv file
had to assign axis and also manage variables to get rid of entries with medal N/A
took notes on things I struggled with, benefits of Immersion Analytics, helpful tips for creating visualizations, and overall takeaways about using VR software to answer research questions that I thought would be helpful for my final poster
saved my .viz files to Google Drive
4/18/22 - 4.5 hours
created my Project 2 Progress Report
created file structure for the csv files and the .viz files
created folders and allowed them to be shared through Google Drive links
downloaded Visualizer for my Oculus Quest 2
had to sideload the .apk file through SideQuest
downloaded Android File Transfer and dragged the .viz files from my personal computer to my Oculus Quest 2
on the Oculus Quest 2, I tested the .viz experiences I had previously created
created Wiki page for my project 2 research on a Continued Look at Women in the Olympics , which eventually became named Immersion Analytics Research on Women in the Olympics
formally identified a research question, shared the data, explained the setup, wrote up installation instructions, provided controller instructions for when viewing the visualizations, shared collaboration instructions, included a screenshot from my testing on the Oculus
4/20/22 - 1 hour
confirmed the approach and backup plan for my in-class activity
created this Google Form for the class to complete during and after the class activity
4/21/22 - 30 min
wrote up notes on feedback I gathered during my class activity
4/25/22 - 30 min
in-class activity prep for Tongyu and Sayan's projects
4/27/22 - 30 min
in-class activity prep for Aakansha and Shashidhar's projects
5/02/22 - 4 hours
reviewed all of the Google Form responses and created a wiki page for Takeaways on Immersion Analytics Research as well as a wiki page for the research findings on the medal dispersion of Women in the Olympics (this was represented by my classmates' Google Form responses, and I'm planning on adding screenshots to orient wiki readers)
5/03/22 - 1 hour
Maia and Beatrice's in-class activity prep
I got screenshots for each time period in my Immersion Analytics Olympics research to help orient wiki users to the research questions they are reading the conclusions for. I added these to the wiki page for the research findings on medal dispersion of Women in the Olympics.
I made an Oculus Quest 2 screen recording to showcase the VR Immersion Analytics experience and added it to the wiki page explaining my in-class activity, which eventually will become my Immersion Analytics research on women in the Olympics overview page.
5/04/22 - 4 hours
moved the public-facing wiki pages that I had created out of my journal subpages and into the appropriate wiki locations (such as under VR Visualization Software (and under the Immersion Analytics page later created) and under VR Modeling Software)
I did this for the wiki subpage detailing my GrabCAD experience, the subpage on Steam Apps for Data Visualization, the subpage for my in-class activity (which made me realize that I needed to change its topic focus to be more generally applicable, so I changed it to be the subpage for Immersion Analytics Research on Women in the Olympics), the subpage under the Immersion Analytics Olympic Research for my research findings on medal dispersion of Women in the Olympics, and the subpage for Takeaways on Immersion Analytics Research.
There was no subpage under VR Visualization Software for Immersion Analytics, so I created an Immersion Analytics overview page and a subpage under it for Immersion Analytics Installation and Setup instructions.
Now that I had the Immersion Analytics Installation and Setup instructions on its own wiki page, I modified the subpage for Immersion Analytics Research on Women in the Olympics to reference these instructions (instead of repeating them -- they were initially written there because it was initially the page for my in-class activity)
I updated the Comparison - DataViz VR, Immersion Analytics and Virtualitics wiki page to include my experience with Virutalitics and Immersion Analytics. I made comparisons and updates on the collaboration and data visualization features including licensing access, virtual room creation, and the ease of creating a bar chart or having to use a scatterplot.
I made sure that each of the wiki pages that I had created included "Created By: Amanda Levy" [insert date created], and for the wiki page I updated, I made sure to note my update with "Updated By: Amanda Levy May 2022"
I added my wiki contributions to the "All Other Wiki Contributions" section in my Journal
5/05/22 - 2 hours
worked on final presentation poster
5/06/22 - 3 hours
finished draft of final presentation poster
created flash talk powerpoint slide
5/07/22 - 30 minutes
practiced flask talk and project 2 presentation
5/09/22 - 1 hour
printed draft of final presentation poster
practiced again the flask talk and project 2 presentation
5/10/22 - 2 hours
revised my final project poster based on project 2 final presentation feedback
rescaled the poster itself to be bigger
this let me increase the image size and make the ratio of text to poster space less packed
5/11/22 - 2 hours
worked on my final project poster
finished making the text box layout bigger
re-colored the images
5/16/22 - 2 hours
updated my final project poster based on feedback from Ross
fixed the bullet point capitalization to match Ross's advice -- "I think that any bullet under a heading (e.g. takeaways) should be capitalized, but the sub-bullets of those bullets are fine to be lowercase."
made the text larger, which meant that I had to rescale and shift some of the text boxes
made sure that my wiki entries and journal was appropriately updated and matched the requirements sent by Ross