Daniel Nam journal

Activity Log

  • 1/27, 4 - 5 PM: investigated computer vision processing on VR data and incorporating robust image processing into design.

  • 1/28, 10 - 11 AM: analyzed different types of 3D computer vision algorithms on VR projections.

  • 1/29, 3 - 4 PM: read journal articles on Virtual Reality & Augmented Reality's potentiality on big computing platforms and created journal page.

  • 1/29, 8 - 9 PM: did tutorial on Unity VR Development.

  • 1/31, 4 - 6 PM: read Konrad's research on depth of field rendering algorithms for Virtual Reality.

  • 2/01, 10 - 11 PM: read journal article on recent developments in game-based VR educational library using Microsoft Kinect.

  • 2/02, 8 - 9 PM: explored VR development using unity and rendering 3D models.

  • 2/04, 5 - 7 PM: