Fully Expressive Avatar in VR Collaboration

Spring 2023, Dave Song

Using Fully Expressive Avatar to Collaborate in Virtual Reality: Evaluation of Task performance, presence, and attraction 

Motivation: Interested in developing standard evaluation metrics for VR collaboration, I was also interested in exploring avatar as a major factor in the quality of UX. Wanted to explore if the highly expressive avatar developed in the paper had any significant difference.

<Abstract>



<Introduction>



<Key Points from Related Work Section>



<Avatar control system and representation>




<Technical Setup>




<Measurements>

objective and subjective data were collected. Participants completed questionnaires every two sessions after they performed the charades as a performer and a guesser.




Results of HEA vs. LEA