Lexi's Journal

before after (goal)

----  ----

    2| 4 | Goal 1: articulate VR visualization software tool goals, requirements, and capabilities

    1| 3 | Goal 2: construct meaningful evaluation strategies for software libraries, frameworks, and applications; strategies include surveys, interviews, comparative use, case studies, and web research

    1| 4 | Goal 3: execute tool evaluation strategies

    1| 4 | Goal 4: build visualization software packages

    2| 3 | Goal 5: comparatively analyze software tools based on evaluation

    2| 4 | Goal 6: be familiar with a number of VR software tools and hardware

    3| 5 | Goal 7: think critically about software

    3| 5 | Goal 8: communicate ideas more clearly

    2| 5 | Goal 9: create an experience in the context of data!


before after (end-of-semester self-evaluation)

----  ----

    2| 4 | Goal 1: articulate VR visualization software tool goals, requirements, and capabilities

    1| 3 | Goal 2: construct meaningful evaluation strategies for software libraries, frameworks, and applications; strategies include surveys, interviews, comparative use, case studies, and web research

    1| 3 | Goal 3: execute tool evaluation strategies

    1| 4 | Goal 4: build visualization software packages

    2| 4 | Goal 5: comparatively analyze software tools based on evaluation

    2| 4 | Goal 6: be familiar with a number of VR software tools and hardware

    3| 5 | Goal 7: think critically about software

    3| 4 | Goal 8: communicate ideas more clearly

    2| 5 | Goal 9: create an experience in the context of data!


PROPOSALS, PRESENTATIONS, EVALUATIONS


ALL OTHER WIKI CONTRIBUTIONS

CONTRIBUTION 1: Unity Troubleshooting here 

CONTRIBUTION 2: Online Resource Hub (for Videos, Tutorials and Assets) here

CONTRIBUTION 3:  VR in Visual Arts (Demo reflection, buildable project, and expansion) here

CONTRIBUTION 4VR Tools for Art and Science (ENGAGE, Gesture, Tilt Brush) here

CONTRIBUTION  5: Debugging C++ Unity Code with Oculus Guide  (for Mac, via Andriod Logcat) here

CONTRIBUTION  6: The Multidisciplinary, Exciting Merits of Scientific Sketching in VR here


HOURS SUMMARY

Total: 147.5 hours (last updated May 17)

HOURS journal

1/26/21 - 3 Hours (Example, do not include in count)

1/27/23 - 1.5 Hours

1/30/23- 6 Hours

2/2/23 - 2.5 Hours


2/6/23 - 4 hours 


Google Earth VR

From left to right, my neighborhood in Belfast, Maine, my freshman year dorm (Andrews), and where I went to high school. Unfortunately, this final location did not have street view available.

Video: https://drive.google.com/file/d/1ACDkT2MAXuOYNF92qIoCeCT4eEQQcoPV/view?usp=sharing

Notes: My video could only record for a limited amount of time, so I had to teleport around a bit.

Google Earth Web

From left to right, my neighborhood in Belfast, Maine, my freshman year dorm (Andrews), and where I went to high school. 

Video: https://drive.google.com/file/d/1Zx4eWk46t6FsqnxnhRXgmk0rQmubY4Xd/view?usp=sharing

Notes: Navigation over long distances was much easier for me on the web, as well as I found being able to place down markers very helpful, though this might come down to being a skill issue. (Much) less immersive, but I felt more able to be precise.

2/8/23 - 2 Hours

2/12/23-2/13/23 - 5 Hours

2/15/23-2/16/23 - 4.5 Hours

2/19/23 - 3 Hours

2/19/23 - 3 Hours

2/22/23 - 0.5 Hours

2/25/23 - 5.5 Hours

2/26/23 - 7 Hours

2/27/23 - 4 Hours

3/1/23 - 7 Hours

3/7/23 - 2.5 Hours

3/10/23 - 3 Hours

GestureVR.mp4

3/11/23 - 7 Hours

3/12/23 - 1 Hour

3/15/23 - 6 Hours

VRSTUDIO DEMO FIN.mp4

3/20/23 - 2.5 Hours

3/23/23 - 1 Hours

3/23/23 - 2.5 Hours

3/23/23 - 3 Hours

Trimmedtiltbrush.mp4
20ce268833565cfd89796788cb32812d.mp4

4/24/23 - 4 Hours

4/25/23 - 4 Hours

4/26/23 - 5 Hours

4/27/23 - 3 Hours

4/28/23 - 0.5 Hours

4/28/23 - 8 Hours


4/30/23 - 6 Hours

Spheres.mp4

At first, I just got spheres to spawn when clicking the trigger.

PrototypeSpheres.mp4

Then, I instantiated them continuously as the trigger was held down, but the keyframes were not fast enough for them to appear as a continuous line.

HelloWorldVR.mp4

Using cylinders that track the rotation and direction of the controller, we can create a continuous line.

4/31/23 - 4 Hours

TooLarge.mp4

Adding adjustable sizes of strokes. (This is way too large. I imposed a limit.)

5/2/23 - 5 Hours

3DErase.mp4

Demo of Eraser Functionality.

5/3/23 - 3.5 Hours

breathing.mp4

5/8-9/23 - 6 Hours

5/16/23 - 5 Hours