Linda Park journal
Contact Info
Email: linda_park@brown.edu
Skills & Interests
Researched with Jeff's Rewind group and designed a user study that measures impact that YURT has on users' memorability, desirability, and believability.
I'm interested in exploring tools we use to build VR/AR spaces. I love playing VR headset games.
Activity Log
5/14/18
1 hour 30 minutes: Public demo
5/13/18
30 minutes: Public demo prep work
5/12/18
30 minutes: VR exploration in Renwick Gallery
5/09/18
2 hours: Attributing work done throughout wiki + writeup for final report
5/08/18
1 hour 20 minutes: In-class progress report part 2
1 hour: Making poster for public demo
5/04/18
1 hour: Analyzing feedback to improve next workshop
5/03/18
1 hour 20 minutes: Presenting final progress
5/02/18
10 minutes: Putting together progress presentation for Thursday
1 hour: Findings page update on the manuscript
5/01/18
1 hour 20 minutes: Presenting VR Workshop results and then working on continuation of Unity tutorial
4/30/18
2 hours: Editing presentation for activities 1, 2, 3 with Ankita
2 hours: Practicing presentation
4/27/18
2 hours: Brainstorming what to do for next workshop
4/26/18
1 hour 20 minutes: minVR tutorial on two rotating red cubes
4/25/18
10 minutes: Getting setup with MinVR
4 hours 20 minutes: Working on Medium article (brushing up rest of activities and putting together PPT slides)
4/24/18
1 hour 20 minutes: In-class discussion
4/23/18
4 hours: Drafting Medium article (how we gathered resources for equipments and coming up with survey questions, personas, conclusion for activity 2 and activity 3)
2 hours: Working on presentation, gathering pictures
4/22/18
1 hour: Meeting with Ankita to delegate tasks for presentation on Thursday
4/21/18
15 minutes: Filling out class survey
4/19/18
1 hour 20 minutes: A-Frame and Vuforia tutorials
1 hour: Installation of softwares and filling out post-activity survey
4/17/18
1 hour 20 minutes: World Machine tutorial
4/15/18
2 hours: Evaluating participants' and volunteers' responses to survey questions in the user study.
4/14/18
3 hours: Ivy Film Festival's Virtual Reality Arcade in Granoff - explored the CAVE, tried Google Daydream, Oculus Rift, and sleep simulator sound chamber.
4/12/18
1 hour 20 minutes: In-class discussion
4/11/18
50 minutes: Drafting conclusions for activities 1, 2, and 3 of the workshop using data.
1 hour: Building charts, taking screenshots of the resulting surveys
4/10/18
1 hour 20 minutes: MinVR impressions - installation and example run of a colorful cube on Mac OSX
4/08/18
2 hours: Communicating teaching teacher workshop details with Siu-Li and compiling data representation slides for Thursday class.
4/05/18
1 hour 20 minutes: In-class organization/clean-up of manuscript
4/04/18
5 minutes: Linking back to resources for Media Services on Slack
4/03/18
1 hour 20 minutes: Throw a ball Unity activity in class
4/02/18
30 minutes: Getting Unity setup and linking files to the class folder
4/01/18
4 hours: Visualizing post-workshop data for background survey and software.
30 minutes: Getting setup with VR Google Drive and Unity software
1 hour 20 minutes: In-class discussion
3/23/18
1 hour: Lunch with Siu-li to talk about future workshop with RIVR community members. More planning to come after Spring Break.
10 minutes: Communicating with Siu-Li about workshop details.
1 hour 30 minutes: Analyzing data for activity 3
3/22/18
1 hour 20 minutes: Future plans for the semester as a class
1 hour 30 minutes: Analyzing data for activity 2
3/20/18
1 hour 20 minutes: Partner sharing future goals
1 hour 30 minutes: Analyzing data for activity 1
3/15/18
30 minutes: Sending more confirmation emails and important reminders
1 hour: Meeting with Seneca and Ari to go over logistics for Activity 4 and 5
4 hours: Setting up with Ruiqi on installing Unity on loaner laptops then running Activity 2; Workshop; cleanup
1 hour 20 minutes: In-class discussion
3/14/18
1 hour: Sending confirmation emails, posting on FB event page and class page for advertisement, editing documents for updated information on locations. Getting three new volunteers from Mosaic and getting setup with logistics.
1 hour 20 minutes: In-class discussion
3/12/18
2 hours: Going to Media Lab and Granoff to pick up Google Cardboard from Kelly Egan and sending out confirmation email.
1 hour 30 minutes: Talked to Ankita, Ruiqi, and Jewel about volunteering logistics and clarify any questions before the workshop. Sent emails for instructions to volunteers and edited documents for further revision upon simulating the day of workshop. Afterwards, sent confirmation emails to people who signed up.
3/11/18
2 hours: Met with Ankita to send emails to Media Lab, draft emails to volunteers for pre-workshop details and participants for pre-workshop reminders. Sent submission to Today@Brown.
3/09/18
1 hour: Scheduling meeting time with Mosaic members
3/08/18
30 minutes: Coordinating volunteers with Mosaic + getting FB event setup
30 minutes: Meeting with Media lab people to settle on equipments (e.g. Google cardboard, phones, laptop)
1 hour 20 minutes: In-class discussion
3/07/18
1 hour: Revising and sending emails to signed up participants, reaching out to people for advertising, posting on slack.
3/06/18
1 hours 20 minutes: Pitching project to guest speaker
3/05/18
2 hours: Documenting activities and updating progress on wiki
1 hour 20 minutes: In-class discussion
3/04/18
3 hours: Creating instructions for participants and surveys; organizing files in our Google Drive
2 hours: Creating flashcards and more instructions for volunteer and participant for activities in software and troubleshooting
3/03/18
1 hours 30 minutes: Creating surveys and revising earlier documents (e.g. surveys)
2 hours: Revising instruction sheets
1 hour 20 minutes: In-class discussion
3/02/18
2 hours: Fixing documents and creating banner for event
2 hours: Revising instruction sheets
1 hour: Drafting email
3/01/18
1 hour 20 minutes: Documenting test data on google spreadsheet
2/27/18
2 hours: Completing surveys for participants and observers for software review activity
1 hour 20 minutes: In class sharing VR activities
2/26/18
3 hours: Booking rooms for activities and settling logistics with Ankita
2/25/18
20 minutes: Experimenting with A-Frame to make "hello world" show up
2/23/18
1 hour: Meeting with Jonathan for possible collaboration with Mosaic+ and met with Zach to learn how to use HTC Vive for hardware activity
2/22/18
1 hour 20 minutes: Class discussion
2/20/18
2 hours: Drafting User Study Details document
1 hour 20 minutes: In-class discussion
2/15/18
1 hour 20 minutes: Evaluating progress and updating the Manuscript for Findings
2/14/18
1 hour 30 minutes: Worked with Ankita on brainstorming different metrics and asking questions about user study to David Whitney.
15 minutes: Revising Progress Report
2/13/18
1 hour 20 minutes: Discussion around creating channels on Slack
15 minutes: Setting up meeting times with Ankita to continue working on findings and metrics
2/12/18
50 minutes: Visual Computing Presentation
1 hour 20 minutes: In-class discussion
2/11/18
1 hour: Making final edits to progress report draft (see under 2/09/18)
2/10/18
1 hour: Continuation of drafting progress report (see under 2/09/18)
1 hour 20 minutes: In-class discussion
2/09/18
1 hour: Drafting progress report
2/08/18
1 hour 20 minutes: in-class planning for the paper
5 minutes: Checked TODO for next Tuesday
2/06/18
1 hour 20 minutes: head mounted displays and YURT demonstrations
2/04/18
10 minutes: Checked the TODO email for class
10 minutes: Read the NYT article about AR journalism (installed app and will try this next week when it's out)
2/03/18
20 minutes: Followed tutorial on Bouncing Ball
5 minutes: Tried creating very basic 3D text “hello world” in the scene
1 hour: Contributed to Unity document
1 hour 20 minutes: As a group discussing metrics to measure for Unity
2/02/18
1 hour: Installed Unity and got setup
2/01/18
1 hour 20 minutes: In-class discussion around VR sicknesses (reasons behind those) and different displays that make users' experience more immersive. Afterwards started drafting documentation for Unity.
1/31/18
1 hour: Learned about 5 different startups in China that challenge the status quo of traveling. My favorite was Zanadu that shows drone-recorded immersive view of travel hotspots that let users decide where to travel before they go in reality.
30 minutes: Watched CES VR demonstrations from Sony, Intel, and Samsung. My favorite was Samsung 4D VR experience that lets a user fly a plane.
1/30/18
30 minutes: Read through CS123's AR/VR I lecture and learned about history of VR, sensors, and rendering.
1 hour 16 minutes: Watched USS Callister on Netflix; made me wonder about the potential risks that come with having multiple realities.
1/26/18
1 hour: Went to Hack@Brown’s Google WebVR tech talk. My favorite was demonstrations of motion-sensing drawings in AR.
Progress Report (Old)
Items from in-class google sheet of experimental data
You can find “hello world” and bouncing ball tutorial in Unity under 2/03/18 and “hello world” in A-Frame in 2/25/18 those are dates from the activity log listed below.
Total time
41.45 hours
Deliverables
Deliverable #1
Description: Prepare workshop that would allow us to gather data on VR hardware and softwares and how we can improve to engage more people in VR
Attribution: You can find our names in “Findings” under subheading “III. Activities” (it’s a long scroll!) For the workshop, I’ve been responsible for writing survey questions for participants and volunteers in the following activities: software evaluation, troubleshooting, and what the different VR apps are used for.
Deliverable #2
Description: Analyze ways to improve VR engagement using surveys from participants and observations from volunteers
Attribution: Ankita and I are brainstorming ways to visualize data, but for now, in “Findings” under subheading “V. Ideas for Data Representation”, I’ve inserted pictures (first, word cloud for word association questions; second, bar graphs for multiple choice questions) that helped us formulate survey questions based on how we want to analyze and visualize data.
Deliverable #3
Description: Analyze and contribute to VR software and hardware test data
Attribution: We haven’t done the user study yet, but once data and analysis become available, for VR software (one of the activities I was responsible for), I will attribute accordingly in the manuscript under “Comparisons” -> “VR Development Software”.
Activities
This section is structured as follows:
Supporting Activity
Relationship to deliverable
Setting up meeting times with Ankita to continue working on findings and metrics
This is the starting point of planning for user study and workshop.
Brainstorming different metrics and asking questions about user study to David Whitney.
David Whitney recently completed and presented his research, so learning from how he recruited participants, formulated questions, and designed user study would inspire us to ask, execute, gather, and analyze the right people, study, and data.
Drafting User Study Details document
User Study Details is the backbone to the post-workshop phase of “Findings” section of the Manuscript. It focuses on analyzing survey questions from volunteers and participants.
Meeting with Jonathan for possible collaboration with Mosaic+ and met with Zach to learn how to use HTC Vive for hardware activity
We really needed more hands on setting up and running rounds of dry run for the workshop, so collaboration with Mosaic+ will be a great opportunity to do just that. Learning how to use HTC Vive is needed for the Hardware activity of the workshop.
Experimenting with A-Frame to make "hello world" show up
I’m responsible for drafting instructions for volunteers and participants for the Software Evaluation activity of the workshop, and A-Frame will be used.
Booking rooms for activities and settling logistics with Ankita
We need rooms for workshop activities. Settling logistics will help us envision how the workshop will be run, and sorting out details (such as how our Drive folders will be organized, what files we need to write - instructions? survey questions? forms? emails? - to ensure we’re all set for organizing workshop)
Completing surveys for participants and observers for software review activity
Everything above this activity has been focused on Deliverable #1, but this activity marks as the preparation for setup of Deliverable #2 and #3. We need solid surveys that would relate with our visualization of data so that analysis has more direction and purpose.
Revising documents (e.g. survey forms for participants and volunteers) and creating banner for event
The survey forms will be the main factor of collecting data from participants throughout the workshop (Deliverable #1), which will be used for analysis later (Deliverables #2 and #3). Banner is needed for outreach and marketing to make Deliverable #1 successful.
Creating flashcards and more instructions for volunteer and participant for activities in software and troubleshooting
Flashcards are needed as part of activity for Deliverable #1, and instructions are to give direction for volunteers to lead people having their first experience with VR. Instructions are more like worksheets for participants. I’ve authored those for Software Evaluation and Troubleshooting activities. All of those apply to Deliverable #1.
Semester Plan
3/15 - VR Workshop Day! We’ll be gathering data through surveys throughout activities.
3/20, 3/22, 4/3 - Review and analyze data and speak with RIVR founder Siu-li Khoe for updates & insights
4/5, 4/10 - Share data gathered in class and add to manuscript
4/12 - Possibly do another run-through of workshop with RIVR community in preparation of second user study
4/17 - Consider other new data that the class gathers and incorporate into findings page (e.g. any new softwares or hardwares to do measurements for?)
4/19, 4/24 - Find ways to improve from first workshop when planning for second workshop
4/26 - Workshop take two, second trial of user study.
READING PERIOD - Analyze data from second iteration, share, and add to manuscript.